Key Skills
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Hard surface/Low poly modelling in 3DS Max
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Organic modelling in zBrush
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Proficient Photoshop digital painting, as well as other utilisations
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Training in traditional art forms including sculpture
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Fast work flow
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Work best under pressure
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Good communication skills both verbally and written
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An eye for detail
Education and Training
2014 – 2017
Plymouth College of Art
BA (Hons) Game Arts
Third Year Pending
Second Year 68%
Level Creation 72%
Created all concepts, characters, assets, textures and animations, as well as importing them into the Unity Game Engine.
Character Creation 70%
Contexts of Practice 63%
Led a group to successful completion of a VR experience for a large local business.
Professional Practice 62%