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Key Skills

 

  • Hard surface/Low poly modelling in 3DS Max

  • Organic modelling in zBrush

  • Proficient Photoshop digital painting, as well as other utilisations

  • Training in traditional art forms including sculpture

  • Fast work flow

  • Work best under pressure

  • Good communication skills both verbally and written

  • An eye for detail

 

 

Education and Training

 

2014 – 2017

Plymouth College of Art

 

BA (Hons) Game Arts

 

Third Year                                                                                Pending

 

Second Year                                                                            68%

 

Level Creation 72%

Created all concepts, characters, assets, textures and animations, as well as importing them into the Unity Game Engine.

 

Character Creation 70%

 

Contexts of Practice 63%

Led a group to successful completion of a VR experience for a large local business.

 

Professional Practice 62%

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